3 D seismic exploration
英
美
- 三维地震
3 D seismic exploration的用法和样例:
例句
- Volume Rendering based on texture mapping takes advantage of graphic hardware to render the 3D seismic data, speeds the calculation.
基于纹理映射的体绘制方法借助于图形硬件,采用由硬件实现的纹理映射功能来进行三维地震数据的体绘制,从而明显提高了计算速度。 - In splicing 3-D seismic data, consistent processing is one of the key technologies because it has a great effect on imaging quality.
摘要在复杂地区三维地震资料拼接中,一致性处理是关键技术之一,其效果对成像质量影响重大。