Based on the study, one simple method of improving rendering by texture-map-based triangle strips is proposed to balance the use of the vertex and texture caches.

  • 提出了一个基于三角条形的简单方法,以通过平衡使用形体顶点和纹理高速缓冲存储器而改进真实感图形绘制性能。
目录 查词历史