The algorithm is based on iterative use of diffusion of normals and vertices.Fairing meshes are obtained by moving each vertex in the modified normal direction.

  • 通过依次对模型中三角片法矢和网格顶点进行调整,不仅保证了新生成网格拓扑结构不变,具有较好的光顺效果,而且调整后的模型特征清晰突出。
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