The marching cubes algorithm was used for surface rendering,both MIP and composited volume rendering methods were used for volume rendering.

  • 表面绘制用移动立方体法实现,体绘制则分别用最大强度投影法和合成体绘制技术实现,并通过比较两种技术的结果讨论了他们的特点。
目录 查词历史