The traditional modeling method of terrain is introduced at first,then the proposed method in detain from two aspects of modeling velocity and modeling precision is dicussed.

  • 首先介绍了传统的地形建模方法,然后从“建模速度”和“建模精度”两个方面入手,论述了大规模地形的建模方法和思路。
目录 查词历史