您要查找的是不是:
- "Frostbite" effect is now subject to diminishing returns in PvP. “奥术冲击”,“冰枪”和“熔岩护甲”产生的额外仇恨问题已被修整
- There is a law of diminishing returns that becomes operative in old age,I find. 我发现人步入老年后存在着一条收益递减的规律。
- Silence effects now have diminishing returns when used on PvP targets. 沉默效果现在使用在PvP目标时会产生递减效果。
- While there is no cap on Magic Find there is a diminishing return formula (that is not available) that becomes active over 10% Magic Find for Rare, Set, and Unique Items (But Not Regular Violet (Blue) Magic Items). 当在魔力上没有帽子时,发现有一减少回来公式(那不是可得到的)那在10%25上变得活跃魔术作出对有利的裁决稀罕,集合,并且唯一的项目(然而并非常规的维奥莱特(蓝色)魔术的项目)。
- The traditional view of the production process is that capital is subject to diminishing return: as the stock of capital rises, the extra output produced from an additional unit of capital falls. 生产过程的传统观点是,资本要收到收益递减的制约:随着资本存量的增加,由增加一单位资本生产的额外产量减少.
- There is a law of diminishing returns that becomes operative in old age, I find. 我发现存在着一条报酬递减的规律,人到老年时这一规律对他就变得很应验。
- Our efforts were producing diminishing returns(= we achieved less although we spent more time or money). 我们不断投入,收益却在递减。
- Silence and Interrupt effects now have diminishing returns when used on PvP targets. 沉默和打断法术现在在PvP时也被收益递减所影响。
- As a result, they are subject to rapidly diminishing returns to increased labor inputs. 结果,增加劳动投入,反而使其收益迅速递减。
- This process is never completed, but it disobeys the law of diminishing returns. 这个过程是无止境的,可是这违背了报酬递减律。
- But capital and labour each face diminishing returns, so at a certain point adding more does not result in more growth. 但是资本和劳动力都面临回报的减少,所以在某一点上,你在增加资本和劳动力,经济就不会再增长。
- Because of the number of targets available, diminishing returns will reset before anyone goes immune to the CC. 合理的控制对方目标人物的数量,收益递减效应将在其免疫所有控制技能前得到重置。
- Diminishing returns may eventually set in as overworked employees lose efficiency or leave for more arable pastures. 逐渐缩小的利润最终开始,当过度工作的员工失去效率或是离开去了更好的地方。
- Seduce should also be on a separate Diminishing Returns timer from Fear again, perhaps a Physical DR instead. 诱惑同样应该和恐惧分开递减,也许应该是个物理效果。
- They show convincingly that the massive accumulation of capital in Singapore encountered diminishing returns. 这些结果,令人信服,说明了:新加坡的巨额资本积累,遇到了收益递减了。
- Would reinstating the behaviour in 1.8 of no diminishing returns really make this that overpowered? 如果恢复到1.;8以前,奴役恶魔有收益递减规则,那样是不是有点太强了?
- Improved Hamstring (Arms) effect is now subject to diminishing returns when used in PvP. 旋风斩:这个技能造成的副手武器爆击不再触发“暴怒”和“乱舞”。
- There are NO diminishing returns (at least through 450 agi and 1300+ RAP) on anything affecting ranged damage. 在测试过程中没有出现任何递减效应(至少在450敏与1300+远程攻击强度的范围内没有)影响到远程伤害。
- Charge: Duration of stun effect now lasts 1.5 seconds. This effect no longer has diminishing returns. 冲锋:晕眩效果持续1.;5秒。这个效果不会递减。
- As this approach reached the point of diminishing returns, new methods of studying the subsurface were needed. 当该方法到达收益递减点时,不得不求助于研究地下地层的新方法。