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- How to Build a successful Game Development Studio? 如何构建一个成功的游戏开发小组?
- Set of tools for game development. 创造工具。
- Technical discussions on programming for game development. 讨论游戏开发。
- To allow students to master advanced programming in computer game development. 使学生掌握电脑游戏开发的高级编程。
- Finishing port provides a new idea for realizing cosmical game development. 这是一个用Winsock2编写的完成端口游戏实例,完成端口为实现大规模游戏开发提供了一种新的思路。-It is an Winsock2 example in which port game is finished.
- Here's a peek into the Zen of threading for game developers. 本文将讲述游戏线程化的开发者之禅。
- The spiraling cost of game development will drive towards a consolidation of engines and online infrastructures. 游戏开发的螺旋花费将导致一个引擎和在线设施的合并。
- The business of sunlighting spring basically has seek advice, game test and game development. 昱泉的业务主要有咨询、游戏测试和游戏开发。
- All the features thoroughly grouped and described, lots of general game development hints provided. 所有的特色组件和记述并提供很多普通游戏的开发的线索。
- VC6 demo with the game development, mainly algorithms reference. Can be used as the primary tutorial to use it. 用VC6演示的了游戏开发,主要是算法的参考。可以作为初级教程来使用。
- Secondly, the SDK isn’t the most helpful thing in the world for complete beginners starting out in game development. 其次,对于刚进入游戏开发领域的完全的初学者,SDK不是最有用的东西。
- While “spring of the campus” the DV big game development, our DV creation also started. Everybody refuels! 随着那个什么“校园之春”的DV大赛的开展,我们的DV创作也开始了起来,大家都加油吧!
- This application will generated a mask for your sprites....very useful for game development. 0这个应用程序可以为你的怪物生成一个掩码,对于游戏开发非常有用。
- Geoff Howland's 的著作: How do I Make Games? A Path to Game Development. 现在的一些游戏制作工具都简化了不少啊.......
- They've also got lots of tools that will make game development much more accessible to the story tellers and artists who aren't as into fancy code. 他们还编写了一些工具来方便那些对代码感冒的游戏策划人员开发游戏。
- Projects now range from the core business of commercials to video game development, CD-ROMs and corporate presentations, as well as feature films. 公司业务包揽了核心业务商业广告,以及开发电视游戏,光盘和电影等。
- What follows is a summary of the preliminary steps that we have taken and some suggestions based on what we ve learned so far about game development. 接着就是总结我们已经采取的预备步骤,以及游戏开发至今为止我们得到的建议。
- The idea had been inspired by a request for a series of articles on using SDL in game development, of which this will be the first. 由于有人请我们撰写关于在游戏开发中使用SDL的系列文章,我们才有了这个想法,而这是其中的第一篇。
- This paper introduce the program control of 3DMAX data model in DirectX, which is appliedwidely in kinematic simulation and game development. 介绍在DirectX平台开发中实现3DMAX数据模型的调入与程序控制,可用于汽车的运动模拟以及游戏开发。
- The drawing was made to promote the computer game Fantasia Sango IV by UserJoy Technology Co., a Taiwanese game development company. 这张图是帮台湾宇峻奥汀公司的游戏幻想三国志4所绘制的游戏宣传图。