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- Automatic 3D mesh generation research has made much more important progress, and some effective methods have been presented, such as AFT (Advancing Front Technique), Delaunay triangulation algorithm, and Octree algorithm. 复杂三维实体网格生成技术已取得许多重要进展,涌现出如AFT(Advancing Front Techniques)、DELAUNAY TETRAHEDRALIZATION和OCTREE等四面体网格全自动生成方法。
- The former situation can be solved by Delaunay Triangulation algorithm on two-dimensional arbitrary domain, and the robust of algorithm is improved by correcting the bug in algorithm. 对于轮廓的二维投影域 可以使用 Delaunay 三 角剖分二维任意域的算法来处理,并且在应用中对于原算法存在的缺陷进行了修正,提高了算法的健壮性;
- Yang,Q. ,Xu, Y. A. ,Chen, Q. M. ,et al. , 1998. Triangulation algorithm of scattered data on arbitrary planar domain. Journal of Software, 9 (4): 241 - 245 ( in Chinese with English abstract). 杨钦;徐永安;陈其明;等;1998.;任意平面域上离散点集的三角化方法
- A Triangulation Algorithm for General Plane Polygon 一种适用任意平面多边形的三角剖分算法
- The triangulation algorithm of scan line data 截面扫描型点云数据的三角剖分算法
- In this thesis, a wild variety of delaunay triangulation algorithm that are used in the creation of DTM based on the triangulate irregular network (TIN) and the technology of visualization were reviewed. 本文分析了构建不规则三角网数字地面模型时用到的主要的Delaunay三角剖分算法和流行的可视化技术。
- A New Triangulation Algorithm of the Point-Set in the Plane 一种新的平面点集三角剖分算法
- Isobar Drawing for Pipe Network by Triangulation Algorithm 三角形网格法绘制给水管网等压线
- IMPROVED NIP TRIANGULATION ALGORITHM OF ARBITRARY POLYGONS 改进的统一于NIP的多边形三角剖分算法
- Delaunay triangulation algorithms Delaunay三角网算法
- A Robust Quality Triangulation Algorithm of Arbitrary Shaped Planar Domains 一种任意复杂平面域三角化的健壮算法
- An approach to the modification of the triangulation algorithm with islets constraints 带岛屿约束的三角形空间剖分算法的改进方法
- ACTUALIZATION OF 3D TRIANGULATION ALGORITHM FOR SCATTERED DATA POINTS ON TRIMMED SURFACE 离散点集3D三角划分算法在裁剪曲面中的实现
- growth triangulation algorithm 生长算法
- triangulation algorithm 三角剖分算法
- A constraind growth algorithm of simple polygon triangulation is proposed. 提出了一种简单多边形三角剖分的约束生长算法。
- We must invent an extension of the idea of triangulation. 我们必须把三角法这个观念加以引伸。
- Goertzel algorithm is a fast algorithm of DFT. 戈泽尔算法是离散傅立叶变换的一种快速算法。
- Rms algorithm and FFT algorithm have been achieved. 实现了均方根算法和FFT算法。
- An approach of texture mapping based on triangulation is presented. 摘要提出一种基于三角划分的纹理映射算法。