This overview is software-specific as I have used 3DsMAX and Rhinoceros for making a picture and Adobe Photoshop for postproduction but there are no limitations for other software users due to most.
英
美
- 渲染引擎只是一种工具而已,不要当它是万能的,自身的美学基础与 3ds Max 软件操作能力,才是真正重要的东西。