volume rendering algorithm
英
美
- 体绘制算法
volume rendering algorithm的用法和样例:
例句
- In this paper, a parallel frequency domain volume rendering algorithm for the workstation cluster environment is described in detail.
有鉴于此,本文介绍了一个基于工作站群机环境的并行频域体绘制算法。 - Real-time terrain rendering algorithms usually use view-dependent Continuous Level of Details to generate simplified terrain meshes.
实时地形绘制算法一般采用视点相关的连续细节层次简化技术等方法来减少实际所需要绘制的地形数据量。