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- A Fast Volume Rendering Algorithm In the Growing Process of a Crop 一种应用于农作物生长过程的快速体绘制算法
- fast volume rendering 快速体绘制
- Application of volume rendering in the LCSM system[J]. 引用该论文 黄琳;陶纯堪;胡茂海.
- Volume rendering based on texture mapping was implemented by using Java 3D. 用Java 3D实现了基于纹理映射的体绘制。
- This paper primarily researches the volume rendering of LCSM data field. 主要研究激光共焦扫描显微镜(LCSM)系统数据场的体绘制方法。
- The algorithm may be also applicable for volume rendering based on 3D texture mapping. 据研究;该算法同样适用于3D纹理映射的体绘制方法.
- First, a post-classification 3D texture volume rendering is realized using GPU fragment shaders. 该方法首先利用GPU的片元着色程序实现了后分类3D纹理体绘制;
- Volume Rendering based on texture mapping takes advantage of graphic hardware to render the 3D seismic data, speeds the calculation. 基于纹理映射的体绘制方法借助于图形硬件,采用由硬件实现的纹理映射功能来进行三维地震数据的体绘制,从而明显提高了计算速度。
- Small and medium-sized stocks million board lidamycin try for fast volume, the current direct trading, but other stocks failed to rise scale. 中小板个股万力达快速放量拉升,目前直接涨停,但其它个股未能形成规模性上涨。
- Objective To optimize the parameters of volume rendering technique (VRT) 3D reconstruction on spiral CT, and to evaluate its clinical applications. 目的 探讨螺旋CT容积漫游技术 (VRT)三维成像方法 ,评价其临床应用范围与价值。
- The technique of volume rendering is a kind of volume visualisation technique, which can reflect the inside information of the data. 摘要体绘制技术是一种能够准确反映出数据内部信息的可视化技术。
- In this work, we implement the traditional ray-casting-based volume rendering algorithm on the programmable graphics processing unit (GPU). 摘要将传统的光线投射体绘制算法在具有可编程管线的图形处理器(GPU)上重新实现。
- A novel piecewise integration is proposed for direct volume rendering and the algorithm of clipping is improved based on volumetric textures. 摘要提出一种抛物线插值的体绘制分段积分方法,并改进了基于剪切几何纹理化的体数据剖切绘制。
- The cylindrical structure can be used to accelerate volume rendering using space leaping, the algorithm can achieve a better navigation of real-time. 对于生成圆柱状结构,采用空间跳跃的体绘制方法进行加速绘制,进一步提高了漫游的实时性。
- Objective To investigate the clinical value of Volume Rendering(VR)and multiplanar reconstruction(MPR)with MSCT in acetabular fracture. 目的探讨多层螺旋CT在骨科髋臼骨折中的临床应用价值。
- In the field of VISC, volume rendering isan important research topic, which has much research value and future application. 在科学计算可视化的研究领域,体绘制技术是一个重要的研究方向,具有较大的研究价值和应用前景。
- In this paper, a parallel frequency domain volume rendering algorithm for the workstation cluster environment is described in detail. 有鉴于此,本文介绍了一个基于工作站群机环境的并行频域体绘制算法。
- Using the feature for two pass classification,it uses octree data structure speed up the rendering,realizes a very good volume rendering algorithm. 同时依据两次分类的特点,利用八叉树进行加速,实现了有效的体绘制算法。
- Volume rendering is a newly-developed visualization algorithm which differentiates from the classical surface rendering. 体绘制技术是与传统的面绘制技术完全不同的一种可视化方法。
- The marching cubes algorithm was used for surface rendering,both MIP and composited volume rendering methods were used for volume rendering. 表面绘制用移动立方体法实现,体绘制则分别用最大强度投影法和合成体绘制技术实现,并通过比较两种技术的结果讨论了他们的特点。